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    <title>Play Saves the World - Episodes Tagged with “Garphill”</title>
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    <pubDate>Sun, 05 Nov 2023 15:00:00 -0500</pubDate>
    <description>Daniel and Kevin explore the meaning of play for human flourishing – what it is, what it means, and how people create and maintain playful lives. We explore books, people, places, and ideas committed to engendering play in the midst of busy, working lives.
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    <itunes:subtitle>On games and spirituality</itunes:subtitle>
    <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
    <itunes:summary>Daniel and Kevin explore the meaning of play for human flourishing – what it is, what it means, and how people create and maintain playful lives. We explore books, people, places, and ideas committed to engendering play in the midst of busy, working lives.
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  <title>Episode 42: Faith, religion and board game design with Shem Phillips</title>
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  <itunes:episode>42</itunes:episode>
  <itunes:title>Faith, religion and board game design with Shem Phillips</itunes:title>
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  <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
  <itunes:subtitle>Shem Phillips of Garphill Games discusses his use of trilogies in game design, the place of music and lyrics, facing personal tragedies, game design, and his religious faith.</itunes:subtitle>
  <itunes:duration>46:13</itunes:duration>
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  <description>Introduction
Shem Phillips is a board game designer from New Zealand. He founded Garphill Games in 2009 and is known for his medium to medium-heavy Euros such as the medieval trilogies (North Sea, West Kingdom, South Tigris) and Ancient Anthology series. He often works with S. J. (Sam) Macdonald.
The use of trilogies in game design
In your sermon online (https://www.youtube.com/watch?v=BXUfbhP20Iw&amp;amp;t=1258s), you mention how game testing is like prayer:  “look for feelings not suggestions.”
How do you relate today to the loss of your father?
In Ezra &amp;amp; Nehemiah, you explore your first explicitly Biblical theme. What went into the decision to design a Bible-themed game?  Why Ezra and Nehemiah?
You mention a kind of “leap of faith” moment for yourself when you decide to go into board gaming.  It was so encouraging.  Would advice or encouragement would you have for any listeners who are maybe facing their kind of “leap of faith” moment?
the place of music and lyrics
You think about life and faith a lot through lyrics (you’re in church band, and you describe yourself as a “lyrics nerd”). What are some bands or artists that you think especially excel at good lyrics?
The facing of personal tragedies
How did religion help you grieve the loss of your dad?
CALL TO ACTION
Subscribe to our newsletter (https://buttondown.email/BoardGameFaith)
Support us on Patreon (https://www.patreon.com/boardgamefaith/)
Interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
Discord us Discord (https://discord.gg/MRqDXEJZ)
Chat with us on Wavelength (iOS and MacOS and iPadOS only) (https://wavelength.app/invite/AGSmNhIYS5B#ABhy7aXOO04TO6HTS4lelw--) 
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  <itunes:keywords>Garphill Games, game design, religion, Christianity, faith, grief, loss, board games, gaming, spirituality, Jesus, God</itunes:keywords>
  <content:encoded>
    <![CDATA[<h2>Introduction</h2>

<p>Shem Phillips is a board game designer from New Zealand. He founded Garphill Games in 2009 and is known for his medium to medium-heavy Euros such as the medieval trilogies (North Sea, West Kingdom, South Tigris) and Ancient Anthology series. He often works with S. J. (Sam) Macdonald.</p>

<h2>The use of trilogies in game design</h2>

<ul>
<li>In <a href="https://www.youtube.com/watch?v=BXUfbhP20Iw&t=1258s" rel="nofollow">your sermon online</a>, you mention how game testing is like prayer:  “look for feelings not suggestions.”</li>
<li>How do you relate today to the loss of your father?</li>
<li>In Ezra &amp; Nehemiah, you explore your first explicitly Biblical theme. What went into the decision to design a Bible-themed game?  Why Ezra and Nehemiah?</li>
<li>You mention a kind of “leap of faith” moment for yourself when you decide to go into board gaming.  It was so encouraging.  Would advice or encouragement would you have for any listeners who are maybe facing their kind of “leap of faith” moment?</li>
</ul>

<h2>the place of music and lyrics</h2>

<ul>
<li>You think about life and faith a lot through lyrics (you’re in church band, and you describe yourself as a “lyrics nerd”). What are some bands or artists that you think especially excel at good lyrics?</li>
</ul>

<h2>The facing of personal tragedies</h2>

<ul>
<li>How did religion help you grieve the loss of your dad?</li>
</ul>

<h2>CALL TO ACTION</h2>

<ul>
<li><a href="https://buttondown.email/BoardGameFaith" rel="nofollow">Subscribe to our newsletter</a></li>
<li>Support us on <a href="https://www.patreon.com/boardgamefaith/" rel="nofollow">Patreon</a></li>
<li>Interact with us on <a href="https://www.instagram.com/boardgamefaith/" rel="nofollow">Instagram</a></li>
<li>Discord us <a href="https://discord.gg/MRqDXEJZ" rel="nofollow">Discord</a></li>
<li>Chat with us on <a href="https://wavelength.app/invite/AGSmNhIYS5B#ABhy7aXOO04TO6HTS4lelw--" rel="nofollow">Wavelength (iOS and MacOS and iPadOS only)</a></li>
</ul><p>Links:</p><ul><li><a title="The story of Shem | Shem Phillips - YouTube" rel="nofollow" href="https://www.youtube.com/watch?v=BXUfbhP20Iw&amp;t=1258s">The story of Shem | Shem Phillips - YouTube</a></li><li><a title="Garphill Games" rel="nofollow" href="https://garphill.com/">Garphill Games</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<h2>Introduction</h2>

<p>Shem Phillips is a board game designer from New Zealand. He founded Garphill Games in 2009 and is known for his medium to medium-heavy Euros such as the medieval trilogies (North Sea, West Kingdom, South Tigris) and Ancient Anthology series. He often works with S. J. (Sam) Macdonald.</p>

<h2>The use of trilogies in game design</h2>

<ul>
<li>In <a href="https://www.youtube.com/watch?v=BXUfbhP20Iw&t=1258s" rel="nofollow">your sermon online</a>, you mention how game testing is like prayer:  “look for feelings not suggestions.”</li>
<li>How do you relate today to the loss of your father?</li>
<li>In Ezra &amp; Nehemiah, you explore your first explicitly Biblical theme. What went into the decision to design a Bible-themed game?  Why Ezra and Nehemiah?</li>
<li>You mention a kind of “leap of faith” moment for yourself when you decide to go into board gaming.  It was so encouraging.  Would advice or encouragement would you have for any listeners who are maybe facing their kind of “leap of faith” moment?</li>
</ul>

<h2>the place of music and lyrics</h2>

<ul>
<li>You think about life and faith a lot through lyrics (you’re in church band, and you describe yourself as a “lyrics nerd”). What are some bands or artists that you think especially excel at good lyrics?</li>
</ul>

<h2>The facing of personal tragedies</h2>

<ul>
<li>How did religion help you grieve the loss of your dad?</li>
</ul>

<h2>CALL TO ACTION</h2>

<ul>
<li><a href="https://buttondown.email/BoardGameFaith" rel="nofollow">Subscribe to our newsletter</a></li>
<li>Support us on <a href="https://www.patreon.com/boardgamefaith/" rel="nofollow">Patreon</a></li>
<li>Interact with us on <a href="https://www.instagram.com/boardgamefaith/" rel="nofollow">Instagram</a></li>
<li>Discord us <a href="https://discord.gg/MRqDXEJZ" rel="nofollow">Discord</a></li>
<li>Chat with us on <a href="https://wavelength.app/invite/AGSmNhIYS5B#ABhy7aXOO04TO6HTS4lelw--" rel="nofollow">Wavelength (iOS and MacOS and iPadOS only)</a></li>
</ul><p>Links:</p><ul><li><a title="The story of Shem | Shem Phillips - YouTube" rel="nofollow" href="https://www.youtube.com/watch?v=BXUfbhP20Iw&amp;t=1258s">The story of Shem | Shem Phillips - YouTube</a></li><li><a title="Garphill Games" rel="nofollow" href="https://garphill.com/">Garphill Games</a></li></ul>]]>
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