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    <fireside:hostname>web01.fireside.fm</fireside:hostname>
    <fireside:genDate>Tue, 14 Apr 2026 19:25:50 -0500</fireside:genDate>
    <generator>Fireside (https://fireside.fm)</generator>
    <title>Play Saves the World - Episodes Tagged with “Spirituality”</title>
    <link>https://boardgamefaith.fireside.fm/tags/spirituality</link>
    <pubDate>Sun, 03 Dec 2023 15:00:00 -0500</pubDate>
    <description>Daniel and Kevin explore the meaning of play for human flourishing – what it is, what it means, and how people create and maintain playful lives. We explore books, people, places, and ideas committed to engendering play in the midst of busy, working lives.
</description>
    <language>en-us</language>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>On games and spirituality</itunes:subtitle>
    <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
    <itunes:summary>Daniel and Kevin explore the meaning of play for human flourishing – what it is, what it means, and how people create and maintain playful lives. We explore books, people, places, and ideas committed to engendering play in the midst of busy, working lives.
</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/53457bff-30d4-4541-a8be-f8bdf2d8fcff/cover.jpg?v=14"/>
    <itunes:explicit>no</itunes:explicit>
    <itunes:keywords>play, gaming, game theory, work, human flourishing, the meaning of play</itunes:keywords>
    <itunes:owner>
      <itunes:name>Daniel Hilty &amp; Kevin Taylor</itunes:name>
      <itunes:email>thomaskevintaylor@icloud.com</itunes:email>
    </itunes:owner>
<itunes:category text="Leisure">
  <itunes:category text="Games"/>
</itunes:category>
<itunes:category text="Religion &amp; Spirituality">
  <itunes:category text="Religion"/>
</itunes:category>
<itunes:category text="Arts"/>
<item>
  <title>Episode 44: The Enneagram, for Board Gamers!</title>
  <link>https://boardgamefaith.fireside.fm/44</link>
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  <pubDate>Sun, 03 Dec 2023 15:00:00 -0500</pubDate>
  <author>Daniel Hilty &amp; Kevin Taylor</author>
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  <itunes:episode>44</itunes:episode>
  <itunes:title>The Enneagram, for Board Gamers!</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
  <itunes:subtitle>We trek to new frontiers as we connect up the Enneagram (a typology of personalities) to game types and mechanics. What do your game interests say about you as a person? What motivates you, and what repels you, in life and in games?</itunes:subtitle>
  <itunes:duration>1:04:56</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/53457bff-30d4-4541-a8be-f8bdf2d8fcff/cover.jpg?v=14"/>
  <description>Intro to &amp;amp; History of Enneagram
The origins of the enneagram are arcane and unclear.
Relation to 7 Deadly Sins, Sufi Islam
George Gurdjieff, Armenian spiritualist and teacher, 1865-1949
Oscar Ichazo (Bolivian) and Claudio Naranjo (Chilean) in 1970s developed it. It came into American practice through Naranjo in CA, and Catholics there, including Father Robert Ochs.
It is used in therapeutic and spiritual settings to discern who you are and who others are
The Types
Perfectionist: want it done right, highly moral, avoids blame
Helper: wants to be loved and needed, avoids own needs
Performer: wants success, gotta win, avoid failure
Romantic: need to be extraordinary and understood, avoid being ordinary
Investigator: independent, private, strives for knowledge, avoids help from others
Loyalist: committed and funny, they are worst case thinkers, fearful, desires security, avoid danger
Enthusiast: fun and happy, avoid pain
Challenger: be strong, confrontational, commanding, avoids weakness
Peacemaker: pleasant and accommodating, avoid conflict
Where Can People Take Enneagram Test? Lots of places online, but one starting place is here (http://yourenneagramcoach.com).
Caveats
We are not experts
 No system is perfect - this doesn’t define you.
Our Own Enneagram Types &amp;amp; Implications
Kevin is a 1 – a perfectionist
Daniel is a 9 – a peacemaker
Board Game Mechanisms for Enneagram Types
K: type 1 perfectionist: are going to like high strategy and low luck games, like chess, A Feast for Odin, Azul, Brass Birmingham, and generally any kind of Euro. But you might should play games with more risk and zaniness such as Nemesis or Frostpunk.
D:
K: type 5 investigator: solo gamer, Sherlock Holmes Consulting Detective, solo experience games like Mr. President; Endurance by Amabel Holland
D:
K: type 3 Performer: push your luck, dungeon crawler, risk mitigation (Nemesis; Gloomhaven; Quacks of Quedlinburg)
Next episode: Gaming experiences for the holidays!
CALL TO ACTION
Subscribe to our newsletter (https://buttondown.email/BoardGameFaith)
Support us on Patreon (https://www.patreon.com/boardgamefaith/)
Interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
Discord us Discord (https://discord.gg/MRqDXEJZ)
Chat with us on Wavelength (iOS and MacOS and iPadOS only) (https://wavelength.app/invite/AGSmNhIYS5B#ABhy7aXOO04TO6HTS4lelw--) 
</description>
  <itunes:keywords>spirituality, enneagram, board games, gaming, religion, Christianity, personality types</itunes:keywords>
  <content:encoded>
    <![CDATA[<h3>Intro to &amp; History of Enneagram</h3>

<p>The origins of the enneagram are arcane and unclear.</p>

<ul>
<li>Relation to 7 Deadly Sins, Sufi Islam</li>
<li>George Gurdjieff, Armenian spiritualist and teacher, 1865-1949</li>
<li>Oscar Ichazo (Bolivian) and Claudio Naranjo (Chilean) in 1970s developed it. It came into American practice through Naranjo in CA, and Catholics there, including Father Robert Ochs.</li>
<li>It is used in therapeutic and spiritual settings to discern who you are and who others are</li>
</ul>

<h3>The Types</h3>

<ol>
<li>Perfectionist: want it done right, highly moral, avoids blame</li>
<li>Helper: wants to be loved and needed, avoids own needs</li>
<li>Performer: wants success, gotta win, avoid failure</li>
<li>Romantic: need to be extraordinary and understood, avoid being ordinary</li>
<li>Investigator: independent, private, strives for knowledge, avoids help from others</li>
<li>Loyalist: committed and funny, they are worst case thinkers, fearful, desires security, avoid danger</li>
<li>Enthusiast: fun and happy, avoid pain</li>
<li>Challenger: be strong, confrontational, commanding, avoids weakness</li>
<li>Peacemaker: pleasant and accommodating, avoid conflict</li>
</ol>

<p>Where Can People Take Enneagram Test? Lots of places online, but <a href="http://yourenneagramcoach.com" rel="nofollow">one starting place is here</a>.</p>

<h3>Caveats</h3>

<ul>
<li>We are not experts</li>
<li> No system is perfect - this doesn’t define you.</li>
</ul>

<h4>Our Own Enneagram Types &amp; Implications</h4>

<ul>
<li>Kevin is a 1 – a perfectionist</li>
<li>Daniel is a 9 – a peacemaker</li>
</ul>

<h3>Board Game Mechanisms for Enneagram Types</h3>

<ul>
<li>K: type 1 perfectionist: are going to like high strategy and low luck games, like chess, <em>A Feast for Odin, Azul, Brass Birmingham,</em> and generally any kind of Euro. But you might should play games with more risk and zaniness such as <em>Nemesis</em> or <em>Frostpunk.</em></li>
<li>D:</li>
<li>K: type 5 investigator: solo gamer, <em>Sherlock Holmes Consulting Detective,</em> solo experience games like <em>Mr. President;</em> <em>Endurance</em> by Amabel Holland</li>
<li>D:</li>
<li>K: type 3 Performer: push your luck, dungeon crawler, risk mitigation (<em>Nemesis; Gloomhaven; Quacks of Quedlinburg</em>)</li>
</ul>

<p><strong>Next episode: Gaming experiences for the holidays!</strong></p>

<h3>CALL TO ACTION</h3>

<ul>
<li><a href="https://buttondown.email/BoardGameFaith" rel="nofollow">Subscribe to our newsletter</a></li>
<li>Support us on <a href="https://www.patreon.com/boardgamefaith/" rel="nofollow">Patreon</a></li>
<li>Interact with us on <a href="https://www.instagram.com/boardgamefaith/" rel="nofollow">Instagram</a></li>
<li>Discord us <a href="https://discord.gg/MRqDXEJZ" rel="nofollow">Discord</a></li>
<li>Chat with us on <a href="https://wavelength.app/invite/AGSmNhIYS5B#ABhy7aXOO04TO6HTS4lelw--" rel="nofollow">Wavelength (iOS and MacOS and iPadOS only)</a></li>
</ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<h3>Intro to &amp; History of Enneagram</h3>

<p>The origins of the enneagram are arcane and unclear.</p>

<ul>
<li>Relation to 7 Deadly Sins, Sufi Islam</li>
<li>George Gurdjieff, Armenian spiritualist and teacher, 1865-1949</li>
<li>Oscar Ichazo (Bolivian) and Claudio Naranjo (Chilean) in 1970s developed it. It came into American practice through Naranjo in CA, and Catholics there, including Father Robert Ochs.</li>
<li>It is used in therapeutic and spiritual settings to discern who you are and who others are</li>
</ul>

<h3>The Types</h3>

<ol>
<li>Perfectionist: want it done right, highly moral, avoids blame</li>
<li>Helper: wants to be loved and needed, avoids own needs</li>
<li>Performer: wants success, gotta win, avoid failure</li>
<li>Romantic: need to be extraordinary and understood, avoid being ordinary</li>
<li>Investigator: independent, private, strives for knowledge, avoids help from others</li>
<li>Loyalist: committed and funny, they are worst case thinkers, fearful, desires security, avoid danger</li>
<li>Enthusiast: fun and happy, avoid pain</li>
<li>Challenger: be strong, confrontational, commanding, avoids weakness</li>
<li>Peacemaker: pleasant and accommodating, avoid conflict</li>
</ol>

<p>Where Can People Take Enneagram Test? Lots of places online, but <a href="http://yourenneagramcoach.com" rel="nofollow">one starting place is here</a>.</p>

<h3>Caveats</h3>

<ul>
<li>We are not experts</li>
<li> No system is perfect - this doesn’t define you.</li>
</ul>

<h4>Our Own Enneagram Types &amp; Implications</h4>

<ul>
<li>Kevin is a 1 – a perfectionist</li>
<li>Daniel is a 9 – a peacemaker</li>
</ul>

<h3>Board Game Mechanisms for Enneagram Types</h3>

<ul>
<li>K: type 1 perfectionist: are going to like high strategy and low luck games, like chess, <em>A Feast for Odin, Azul, Brass Birmingham,</em> and generally any kind of Euro. But you might should play games with more risk and zaniness such as <em>Nemesis</em> or <em>Frostpunk.</em></li>
<li>D:</li>
<li>K: type 5 investigator: solo gamer, <em>Sherlock Holmes Consulting Detective,</em> solo experience games like <em>Mr. President;</em> <em>Endurance</em> by Amabel Holland</li>
<li>D:</li>
<li>K: type 3 Performer: push your luck, dungeon crawler, risk mitigation (<em>Nemesis; Gloomhaven; Quacks of Quedlinburg</em>)</li>
</ul>

<p><strong>Next episode: Gaming experiences for the holidays!</strong></p>

<h3>CALL TO ACTION</h3>

<ul>
<li><a href="https://buttondown.email/BoardGameFaith" rel="nofollow">Subscribe to our newsletter</a></li>
<li>Support us on <a href="https://www.patreon.com/boardgamefaith/" rel="nofollow">Patreon</a></li>
<li>Interact with us on <a href="https://www.instagram.com/boardgamefaith/" rel="nofollow">Instagram</a></li>
<li>Discord us <a href="https://discord.gg/MRqDXEJZ" rel="nofollow">Discord</a></li>
<li>Chat with us on <a href="https://wavelength.app/invite/AGSmNhIYS5B#ABhy7aXOO04TO6HTS4lelw--" rel="nofollow">Wavelength (iOS and MacOS and iPadOS only)</a></li>
</ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 35: Spirituality and Board Game Design, with Jamey Stegmaier</title>
  <link>https://boardgamefaith.fireside.fm/35</link>
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  <pubDate>Sun, 23 Jul 2023 15:00:00 -0400</pubDate>
  <author>Daniel Hilty &amp; Kevin Taylor</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/53457bff-30d4-4541-a8be-f8bdf2d8fcff/30fd067a-d7b1-40d7-a6a2-c20cf25b2ef2.mp3" length="19401895" type="audio/mpeg"/>
  <itunes:episode>35</itunes:episode>
  <itunes:title>Spirituality and Board Game Design, with Jamey Stegmaier</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
  <itunes:subtitle>Daniel interviews Jamey Stegmaier of Stegmaier Games (Wingspan, Scythe, and Viticulture) about his journey into board game design and his religious background, and how he sees his religious background informing his design ethic and work today.</itunes:subtitle>
  <itunes:duration>26:56</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/53457bff-30d4-4541-a8be-f8bdf2d8fcff/cover.jpg?v=14"/>
  <description>Jamey Stegmaier reflects on his early experiences with board games, his Catholic upbringing, and his employment at the Catholic Student Center at Washington University in St. Louis, Missouri.
The culture and values from his religious background and experiences have impacted his board game design. "At Stonemaier Games, we try really, really hard to make our games accessible, inclusive, and to treat other people the way that we wanna be treated. And a lot of those are philosophies that you see in a lot of different religions."
CALL TO ACTION:
- Subscribe to our newsletter (https://buttondown.email/BoardGameFaith)
- Support us on Patreon (https://www.patreon.com/boardgamefaith/)
- interact with us on Instagram (https://www.instagram.com/boardgamefaith/)
- Discord us Discord (https://discord.gg/MRqDXEJZ). 
</description>
  <content:encoded>
    <![CDATA[<p>Jamey Stegmaier reflects on his early experiences with board games, his Catholic upbringing, and his employment at the Catholic Student Center at Washington University in St. Louis, Missouri.</p>

<p>The culture and values from his religious background and experiences have impacted his board game design. &quot;At Stonemaier Games, we try really, really hard to make our games accessible, inclusive, and to treat other people the way that we wanna be treated. And a lot of those are philosophies that you see in a lot of different religions.&quot;</p>

<p>CALL TO ACTION:</p>

<ul>
<li><a href="https://buttondown.email/BoardGameFaith" rel="nofollow">Subscribe to our newsletter</a></li>
<li>Support us on <a href="https://www.patreon.com/boardgamefaith/" rel="nofollow">Patreon</a></li>
<li>interact with us on <a href="https://www.instagram.com/boardgamefaith/" rel="nofollow">Instagram</a></li>
<li>Discord us <a href="https://discord.gg/MRqDXEJZ" rel="nofollow">Discord</a>.</li>
</ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Jamey Stegmaier reflects on his early experiences with board games, his Catholic upbringing, and his employment at the Catholic Student Center at Washington University in St. Louis, Missouri.</p>

<p>The culture and values from his religious background and experiences have impacted his board game design. &quot;At Stonemaier Games, we try really, really hard to make our games accessible, inclusive, and to treat other people the way that we wanna be treated. And a lot of those are philosophies that you see in a lot of different religions.&quot;</p>

<p>CALL TO ACTION:</p>

<ul>
<li><a href="https://buttondown.email/BoardGameFaith" rel="nofollow">Subscribe to our newsletter</a></li>
<li>Support us on <a href="https://www.patreon.com/boardgamefaith/" rel="nofollow">Patreon</a></li>
<li>interact with us on <a href="https://www.instagram.com/boardgamefaith/" rel="nofollow">Instagram</a></li>
<li>Discord us <a href="https://discord.gg/MRqDXEJZ" rel="nofollow">Discord</a>.</li>
</ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 5: Board Games and Islam</title>
  <link>https://boardgamefaith.fireside.fm/5</link>
  <guid isPermaLink="false">f4ca90cb-41f2-4573-ae9b-597eb6a6b0dd</guid>
  <pubDate>Sun, 15 May 2022 14:00:00 -0400</pubDate>
  <author>Daniel Hilty &amp; Kevin Taylor</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/53457bff-30d4-4541-a8be-f8bdf2d8fcff/f4ca90cb-41f2-4573-ae9b-597eb6a6b0dd.mp3" length="44641824" type="audio/mpeg"/>
  <itunes:episode>5</itunes:episode>
  <itunes:title>Board Games and Islam</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
  <itunes:subtitle>Our very first guest! Ali Karar (@karar2k) joins us to discuss hobby board gaming as a Muslim in Saudi Arabia. We discuss board games as a catalyst for socializing, religious limits to board games, and the role of board games in families. Come learn with us.</itunes:subtitle>
  <itunes:duration>1:01:59</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/53457bff-30d4-4541-a8be-f8bdf2d8fcff/cover.jpg?v=14"/>
  <description>Our very first guest! Ali Karar (@karar2k) joins us to discuss hobby board gaming as a Muslim in Saudi Arabia. We discuss board games as a catalyst for socializing, religious limits to board games, and the role of board games in families. Ali discusses his transition from video games to board gaming, board gaming cafes in the Kingdom of Saudi Arabia, and Islam's traditional prohibition aginst dice because of its association with gambling. We cap it all off by listing our most beloved games and praising Clap On technology. 
</description>
  <itunes:keywords>Islam, board games, religion</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Our very first guest! Ali Karar (@karar2k) joins us to discuss hobby board gaming as a Muslim in Saudi Arabia. We discuss board games as a catalyst for socializing, religious limits to board games, and the role of board games in families. Ali discusses his transition from video games to board gaming, board gaming cafes in the Kingdom of Saudi Arabia, and Islam&#39;s traditional prohibition aginst dice because of its association with gambling. We cap it all off by listing our most beloved games and praising Clap On technology.</p><p>Links:</p><ul><li><a title="Ali Karar (@karar2k) • Instagram photos and videos" rel="nofollow" href="https://www.instagram.com/karar2k/">Ali Karar (@karar2k) • Instagram photos and videos</a></li><li><a title="@karar2k | Linktree" rel="nofollow" href="https://linktr.ee/karar2k">@karar2k | Linktree</a></li><li><a title="Karar2k&#39;s Why Play This - YouTube" rel="nofollow" href="https://www.youtube.com/c/karar2k">Karar2k's Why Play This - YouTube</a></li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Our very first guest! Ali Karar (@karar2k) joins us to discuss hobby board gaming as a Muslim in Saudi Arabia. We discuss board games as a catalyst for socializing, religious limits to board games, and the role of board games in families. Ali discusses his transition from video games to board gaming, board gaming cafes in the Kingdom of Saudi Arabia, and Islam&#39;s traditional prohibition aginst dice because of its association with gambling. We cap it all off by listing our most beloved games and praising Clap On technology.</p><p>Links:</p><ul><li><a title="Ali Karar (@karar2k) • Instagram photos and videos" rel="nofollow" href="https://www.instagram.com/karar2k/">Ali Karar (@karar2k) • Instagram photos and videos</a></li><li><a title="@karar2k | Linktree" rel="nofollow" href="https://linktr.ee/karar2k">@karar2k | Linktree</a></li><li><a title="Karar2k&#39;s Why Play This - YouTube" rel="nofollow" href="https://www.youtube.com/c/karar2k">Karar2k's Why Play This - YouTube</a></li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 3: Is Play Essential to the Human Experience?</title>
  <link>https://boardgamefaith.fireside.fm/3</link>
  <guid isPermaLink="false">7c8ca85e-6431-4b22-8449-9792c8b631cb</guid>
  <pubDate>Sun, 17 Apr 2022 09:00:00 -0400</pubDate>
  <author>Daniel Hilty &amp; Kevin Taylor</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/53457bff-30d4-4541-a8be-f8bdf2d8fcff/7c8ca85e-6431-4b22-8449-9792c8b631cb.mp3" length="30361770" type="audio/mpeg"/>
  <itunes:episode>3</itunes:episode>
  <itunes:title>Is Play Essential to the Human Experience?</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
  <itunes:subtitle>After naming some recently revisited games, Daniel discusses some lessons learned at a recent conference on play. Is play essential to the human experience? The discussion moves into play as a means of grace.</itunes:subtitle>
  <itunes:duration>55:00</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/53457bff-30d4-4541-a8be-f8bdf2d8fcff/cover.jpg?v=14"/>
  <description>After naming some recently revisited games, Daniel discusses some lessons learned at a recent conference on play. Is play essential to the human experience? How can we games be more inclusive? How does play shape our early childhood in important ways, and can this include Minecraft? The discussion moves into play as a means of grace, and that play according to rules might be an analogy of grace and law. Pop culture jokes include the clap-on lamp from the 80s, and dad jokes include a can of diced tomatoes that secretly contains bookoo dice. Next episode: the book The Grasshopper by Bernard Suits. And a happy Easter, Passover, and Ramadan! 
</description>
  <itunes:keywords>board games, religion, spirituality, value of play, convention</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>After naming some recently revisited games, Daniel discusses some lessons learned at a recent conference on play. Is play essential to the human experience? How can we games be more inclusive? How does play shape our early childhood in important ways, and can this include Minecraft? The discussion moves into play as a means of grace, and that play according to rules might be an analogy of grace and law. Pop culture jokes include the clap-on lamp from the 80s, and dad jokes include a can of diced tomatoes that secretly contains bookoo dice. Next episode: the book <em>The Grasshopper</em> by Bernard Suits. And a happy Easter, Passover, and Ramadan!</p><p>Links:</p><ul><li><a title="The Clapper" rel="nofollow" href="https://en.wikipedia.org/wiki/The_Clapper">The Clapper</a></li><li><a title="Roll for the Galaxy | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/132531/roll-galaxy">Roll for the Galaxy | Board Game | BoardGameGeek</a></li><li><a title="Circadians: First Light | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/264052/circadians-first-light">Circadians: First Light | Board Game | BoardGameGeek</a></li><li><a title="Hadrian&#39;s Wall | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/304783/hadrians-wall">Hadrian's Wall | Board Game | BoardGameGeek</a></li><li><a title="Pandemic | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/30549/pandemic">Pandemic | Board Game | BoardGameGeek</a></li><li><a title="Garphill Games" rel="nofollow" href="https://garphill.com/">Garphill Games</a></li><li><a title="179: Special Guest: Bobby Hill. Plus Bitoku, Meeples &amp; Monsters, So Clover, Jabba’s Palace | Board Game BBQ" rel="nofollow" href="https://boardgamebbq.com/179-special-guest-bobby-hill-plus-bitoku-minions-monsters-so-clover-jabbas-palace/">179: Special Guest: Bobby Hill. Plus Bitoku, Meeples &amp; Monsters, So Clover, Jabba’s Palace | Board Game BBQ</a></li><li><a title="Home - US Play Coalition" rel="nofollow" href="https://usplaycoalition.org/">Home - US Play Coalition</a></li><li><a title="The Grasshopper - Third Edition - Broadview Press" rel="nofollow" href="https://broadviewpress.com/product/the-grasshopper-third-edition/#tab-description">The Grasshopper - Third Edition - Broadview Press</a> &mdash; [NOTE: This book does contain adult images.]

In the mid twentieth century the philosopher Ludwig Wittgenstein famously asserted that games are indefinable; there are no common threads that link them all. “Nonsense,” said the sensible Bernard Suits: “playing a game is a voluntary attempt to overcome unnecessary obstacles.” The short book Suits wrote demonstrating precisely that is as playful as it is insightful, as stimulating as it is delightful. Through the jocular voice of Aesop’s Grasshopper, a “shiftless but thoughtful practitioner of applied entomology,” Suits not only argues that games can be meaningfully defined; he also suggests that playing games is a central part of the ideal of human existence, and so games belong at the heart of any vision of Utopia.

This new edition of The Grasshopper includes illustrations from Frank Newfeld created for the book’s original publication, as well as an introduction by Thomas Hurka and a new appendix on the meaning of ‘play.’</li></ul>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>After naming some recently revisited games, Daniel discusses some lessons learned at a recent conference on play. Is play essential to the human experience? How can we games be more inclusive? How does play shape our early childhood in important ways, and can this include Minecraft? The discussion moves into play as a means of grace, and that play according to rules might be an analogy of grace and law. Pop culture jokes include the clap-on lamp from the 80s, and dad jokes include a can of diced tomatoes that secretly contains bookoo dice. Next episode: the book <em>The Grasshopper</em> by Bernard Suits. And a happy Easter, Passover, and Ramadan!</p><p>Links:</p><ul><li><a title="The Clapper" rel="nofollow" href="https://en.wikipedia.org/wiki/The_Clapper">The Clapper</a></li><li><a title="Roll for the Galaxy | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/132531/roll-galaxy">Roll for the Galaxy | Board Game | BoardGameGeek</a></li><li><a title="Circadians: First Light | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/264052/circadians-first-light">Circadians: First Light | Board Game | BoardGameGeek</a></li><li><a title="Hadrian&#39;s Wall | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/304783/hadrians-wall">Hadrian's Wall | Board Game | BoardGameGeek</a></li><li><a title="Pandemic | Board Game | BoardGameGeek" rel="nofollow" href="https://boardgamegeek.com/boardgame/30549/pandemic">Pandemic | Board Game | BoardGameGeek</a></li><li><a title="Garphill Games" rel="nofollow" href="https://garphill.com/">Garphill Games</a></li><li><a title="179: Special Guest: Bobby Hill. Plus Bitoku, Meeples &amp; Monsters, So Clover, Jabba’s Palace | Board Game BBQ" rel="nofollow" href="https://boardgamebbq.com/179-special-guest-bobby-hill-plus-bitoku-minions-monsters-so-clover-jabbas-palace/">179: Special Guest: Bobby Hill. Plus Bitoku, Meeples &amp; Monsters, So Clover, Jabba’s Palace | Board Game BBQ</a></li><li><a title="Home - US Play Coalition" rel="nofollow" href="https://usplaycoalition.org/">Home - US Play Coalition</a></li><li><a title="The Grasshopper - Third Edition - Broadview Press" rel="nofollow" href="https://broadviewpress.com/product/the-grasshopper-third-edition/#tab-description">The Grasshopper - Third Edition - Broadview Press</a> &mdash; [NOTE: This book does contain adult images.]

In the mid twentieth century the philosopher Ludwig Wittgenstein famously asserted that games are indefinable; there are no common threads that link them all. “Nonsense,” said the sensible Bernard Suits: “playing a game is a voluntary attempt to overcome unnecessary obstacles.” The short book Suits wrote demonstrating precisely that is as playful as it is insightful, as stimulating as it is delightful. Through the jocular voice of Aesop’s Grasshopper, a “shiftless but thoughtful practitioner of applied entomology,” Suits not only argues that games can be meaningfully defined; he also suggests that playing games is a central part of the ideal of human existence, and so games belong at the heart of any vision of Utopia.

This new edition of The Grasshopper includes illustrations from Frank Newfeld created for the book’s original publication, as well as an introduction by Thomas Hurka and a new appendix on the meaning of ‘play.’</li></ul>]]>
  </itunes:summary>
</item>
<item>
  <title>Episode 2: Six reasons board games are spiritual</title>
  <link>https://boardgamefaith.fireside.fm/2</link>
  <guid isPermaLink="false">9afc21ff-34dc-4138-82a5-144cd683b98c</guid>
  <pubDate>Sun, 03 Apr 2022 14:00:00 -0400</pubDate>
  <author>Daniel Hilty &amp; Kevin Taylor</author>
  <enclosure url="https://aphid.fireside.fm/d/1437767933/53457bff-30d4-4541-a8be-f8bdf2d8fcff/9afc21ff-34dc-4138-82a5-144cd683b98c.mp3" length="31997156" type="audio/mpeg"/>
  <itunes:episode>2</itunes:episode>
  <itunes:title>Six reasons board games are spiritual</itunes:title>
  <itunes:episodeType>full</itunes:episodeType>
  <itunes:author>Daniel Hilty &amp; Kevin Taylor</itunes:author>
  <itunes:subtitle>Daniel &amp; Kevin have … a list show! What are our top 3 ways that board games can be spiritual and authentically human? The lists are different, but not completely, and then there's a bonus round.</itunes:subtitle>
  <itunes:duration>58:13</itunes:duration>
  <itunes:explicit>no</itunes:explicit>
  <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/5/53457bff-30d4-4541-a8be-f8bdf2d8fcff/cover.jpg?v=14"/>
  <description>Daniel &amp;amp; Kevin have … a list show! We trade our top 3 ways that board games can be spiritual and authentically human. Our lists are different, but not completely, and then there's a bonus round for a bit of hilarity. Let's hear it for new board game burps. (Also, the game Kevin cannot think of during the podcast is This War of Mine.) Many thanks to Eljiah Hilty for our theme music. 
</description>
  <itunes:keywords>board games, spirituality, religion, community</itunes:keywords>
  <content:encoded>
    <![CDATA[<p>Daniel &amp; Kevin have … a list show! We trade our top 3 ways that board games can be spiritual and authentically human. Our lists are different, but not completely, and then there&#39;s a bonus round for a bit of hilarity. Let&#39;s hear it for new board game burps. (Also, the game Kevin cannot think of during the podcast is This War of Mine.) Many thanks to Eljiah Hilty for our theme music.</p>]]>
  </content:encoded>
  <itunes:summary>
    <![CDATA[<p>Daniel &amp; Kevin have … a list show! We trade our top 3 ways that board games can be spiritual and authentically human. Our lists are different, but not completely, and then there&#39;s a bonus round for a bit of hilarity. Let&#39;s hear it for new board game burps. (Also, the game Kevin cannot think of during the podcast is This War of Mine.) Many thanks to Eljiah Hilty for our theme music.</p>]]>
  </itunes:summary>
</item>
  </channel>
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