Rev. Chelsey Hillyer joins us to chat about creating accessibility around board games so everyone is welcome to be themselves, find satisfaction with their game play, and empowered to have fun. How do board games and play in general create accessibility so everyone is welcome to be themselves? Games are partly about winning, but also about being satisfied with your game play and everyone being able to have a good time. We discuss ADHD-Inattentive and neurodiversity, play as protest, and games that create deep presence and community. We share thoughts on parenting, Geoff Englestein's book GameTek, play as a fundamental part of human life and a fundamental human right, play as a protest against hierarchy and monetary valuation, the films Life Is Beautiful and Jojo Rabbit, and we recommend the games Pandemic, No Thanks, Azul, A Gentle Rain, and Charterstone as particularly accessible games.
Follow Chelsey Hillyer through her website, Amateur Efforts.